![]() ![]() Putting those typically previous event building grand prizes/better buildings as the later stage rewards would readily encourage a lot more participation on the whole. STOP GIVING OUT THE BEST REWARDS TO ONLY 3 FELLOWSHIPS!! Sorry, maybe a bit of a vent here at the end, just frustrated.Recent changes, not all of them good.glad I can talk to my community about itġ. If you don't like someone saying in chat something as simple as "hey I didn't get a response form you" don't flip out in private chat, leave the Fellowship, and leave people hanging when you had been cooking long time items for everyone, and then play it off from behind the scenes so everyone begs for you to come back (when your actions actually hurt the Fellowships chances of a successful run.) Be fair and let everyone have a chance to deposit something and get on the board. This is a new issue for my Fellowship and one that has left a pretty sour taste in mouth so far as the disrespect shown, especially as I have had several folks pm me who do not want to "raise a problem in chat or mail" and even with multiple messages sent, and saying something in chat when they are online, several new folks choose to simply ignore everyone. This is especially hard for newer, smaller players who cannot produce as much, and is to be quite blunt, a pretty lame move, especially when it is brought up repeatedly. One of the things we have issue with are folks who (refuse) to acknowledge other players, so they fill up all the badge slots and won't let others have a chance. Most of my neighbors and fellowship only have planks to trade.ĭo you have any suggestions how new players can win in the Fellowship Adventures? Any advice is most appreciated. ![]() I have had trades up for a week and no one is taking them and they’re 3-star trades (15 planks for 10 marble). Spells are not offered in the Discount window so I don’t have the option to buy diamonds for them. I can't make the Magical Manufacturing spell because my Magic Academy only gives me the Power of Provision and Ensorcelled Enchantment spells. Luckily my boosted goods are planks so that’s the only spell I can make. ![]() One of those encounters awards a Magical Manufacturing spell. I can only fight/negotiate in 4 encounters in a tournament each day. I am up to Chapter 2 in my new city in Felyndral. Why? Because the Wholesaler will only trade 2 non-boosted goods to new players. Spells should be removed from the Fellowship Adventure. They, along with me, are having difficulty with the spells. If you're not in a Fellowship already, it is advised you look for the FA begins as it is near impossible to complete on your own!įellowship Adventures Beta in game announcement This should mean a live date of around Tuesday 17th August assuming there are no bugs or issues ( note that the image below mentions it started on Tuesday 27th but there was an issue or a bug that caused Innogames to delay the start by a day.) The FA has returned to Beta beginning Wednesday 28th July.I'm helping my fellowship understand the Fellowship Adventure we're on. (note that typically the rewards remain the same for live worlds but they can always change last minute although this is unlikely) Stage 3 - 1x Ferris Wheel Galore (50day 2x3 building that can produce either 1 broken shard per 24 hours, 1KP per 24 hours or 1x 10% gold instant per 48 hours or 1x 10% supplies instant per 48 hours), 1x Triumph of Tides Artifact & 25x 45 minute time booster instants.Stage 2 - 2x Ancient Knowledge 20KP for Ancient Wonders Instant, 1x Triumph of Tides Artifact, 15x 30 minute time booster instants.Stage 1 - 1x Ancient Knowledge 15 KP for Ancient Wonders Instant, 1x Carting Library (100day 2x1 building that produces 1KP every 24 hours, requires street connection) & 10x 10 minute time booster instants. It is a timed event which requires the collective efforts of your Fellowship, working together to navigate a map with three stages and a bottomless pit (more on that later.) There are three pathways within each stage and they cross each other at particular points called crossroads where you can switch paths if you so wish. Along each path are nodes that ask for a different badges of various amounts. At the end of each stage is a chest reward which all members will receive and can be opened by anyone who is ranked Ambassador and above - rewards are listed above. All members need to work together to craft badges and donate to each node to complete and pass along the pathway. Note that members need to have donated at least one badge in the stage to receive that stage's rewards!Įach node also has points which are used to rank against other Fellowships. ![]()
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